Created in Blender. This was an exercise in modelling, texturing, lighting, compositing and animation. I wanted to put to the test several things I've been learning in blender through a simple nature composition. I created all the models in the scene but the butterfly which was a simple rig I imported from TurboSquid.com in efforts to save time. 
I used shape keys and scaling for the mushroom growth animation. For the butterfly, I created the basic flight path before adding flaps and secondary motion.
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